xsankar's latest activity
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xsankar replied to the thread Audeze - Our Maxwell Gaming Headsets! (latest: Firmware v61 and HQ v97).Some issues are a little bit more complicated than others. The LDAC/Custom EQ is a chipset issue. We had to go back to the chipset...
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xsankar reacted to christophermx4's post in the thread Audeze - Our Maxwell Gaming Headsets! (latest: Firmware v61 and HQ v97) with Like.I've been using this headset (Xbox version) for a couple of days now and this is one of those rare times where my own internal hype and...
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xsankar replied to the thread Audeze - Our Maxwell Gaming Headsets! (latest: Firmware v61 and HQ v97).Yes. This is changing the EQ on the headset. The changes are a little more subtle compared to other headsets where some of the EQ modes...
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xsankar reacted to Resolve's post in the thread Audeze - Our Maxwell Gaming Headsets! (latest: Firmware v61 and HQ v97) with Like.Here's the Audeze Maxwell frequency response I got on the B&K 5128 when using the wireless dongle (headset firmware 1.0.1.32): One...
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xsankar reacted to Audeze's post in the thread Audeze - Our Maxwell Gaming Headsets! (latest: Firmware v61 and HQ v97) with Like.Hi all, Firmware update V38 is currently live. In addition to the improvements below, Maxwell is now certified and working with Google...
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xsankar reacted to Godstinct's post in the thread Audeze - Our Maxwell Gaming Headsets! (latest: Firmware v61 and HQ v97) with Like.got my Maxwell today. I love everything about it except the fact that I can tell after from what everyone else has said that after a few...
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xsankar replied to the thread Audeze - Our Maxwell Gaming Headsets! (latest: Firmware v61 and HQ v97).Maxwell doesn't have inbuilt 3D audio like Mobius. It uses the 3D engine in Xbox or Playstation or PC. So if you want a headphone with...
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xsankar replied to the thread Audeze - Our Maxwell Gaming Headsets! (latest: Firmware v61 and HQ v97).Soundstage - This is very tricky. Our goal wav to have very accurate non exaggerated soundstage. We also have to keep in mind that a lot...
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xsankar reacted to Drewbo's post in the thread Audeze - Our Maxwell Gaming Headsets! (latest: Firmware v61 and HQ v97) with Like.Discord voice chat now in beta testing on the PS5. https://discord.com/blog/playstation-5-voice-integration-announcement...
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xsankar replied to the thread Audeze - Our Maxwell Gaming Headsets! (latest: Firmware v61 and HQ v97).There is no big secret here. We will keep fine tuning these and will also work with the community in releasing a wide variety of presets...
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xsankar replied to the thread Audeze - Our Maxwell Gaming Headsets! (latest: Firmware v61 and HQ v97).There are two NN accelerators. With the boom microphone, it just goes through the Noise removing NN accelerator. With the embedded mic...
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xsankar reacted to MateuszW's post in the thread Audeze - Our Maxwell Gaming Headsets! (latest: Firmware v61 and HQ v97) with Like.I would be happy with any anything new and would be glad if you did! But yeah some walkthroughs about design, how the strap works, and...
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xsankar replied to the thread Audeze - Our Maxwell Gaming Headsets! (latest: Firmware v61 and HQ v97).As we wait for final certifications, do you want us to test/post some other videos/information ?
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xsankar replied to the thread Audeze - Our Maxwell Gaming Headsets! (latest: Firmware v61 and HQ v97).These tests are for compliance to standards. Not necessarily performance tests on range etc. Every country/region has their own range...
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xsankar reacted to WhiteHartMart's post in the thread Audeze - Our Maxwell Gaming Headsets! (latest: Firmware v61 and HQ v97) with Like.That mic is seriously impressive - will be good in console parties to drown out screaming wife and kids in the background too!! I'm...