Joe Bloggs
Sponsor: HiByMember of the Trade: EFO Technologies Co, YanYin TechnologyHis Porta Corda walked the Green Mile
Technically speaking it can apply almost any sound effect under the sun that you specify in its impulse response file (and this DRX10K plugin covers a lot of what it can't do). It's better to start by asking what effect you're after, and I can see if it's covered and how you can go about realizing it?Since you mention it here, could you explain the Convolver, what it does and how to use it? Thanks.
Some possibilities:
+headphone EQ (or any EQ)
+headphone virtualization--simulation of loudspeaker room environments
+loudspeaker room correction (where your player is actually connected to loudspeakers not headphones)
+per channel EQ
+crossfeed
+crossfeed cancellation (for loudspeakers)
+ambiophonics (for loudspeakers)
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