Inceptional polarization in a nutshell:
"Last week, Patrick Goldstein of The Los Angeles Times ran a provocative blog post about the mixed reception surrounding the film, Inception, [which quoted an earlier blog post by Jenkins]:
"If
Inception plays especially strongly with a young audience, it's probably because they instinctively grasp its narrative density best, having grown up playing video games. "When it comes to understanding 'Inception,' you've got a real advantage if you're a gamer," says Henry Jenkins, who's a professor of communications, journalism and cinematic arts at USC. "
Inception is first and foremost a movie about worlds and levels, which is very much the way video games are structured. Games create a sense that we're a part of the action. Stories aren't just told to us. We experience them.
"Even though the density of Inception can be off-putting to older moviegoers, it's a delicious challenge for gamers. "With Inception, if you blink or if your mind wanders, you miss it," says Jenkins. "You're not sitting passively and sucking it all in. You have to experience it like a puzzle box. It's designed for us to talk about, to share clues and discuss online, instead of having everything explained to us. Part of the pleasure of the movie is figuring out things that don't come easily, which is definitely part of the video game culture."
http://henryjenkins.org/2010/08/no_you_do_not_have_to_be_a_gam.html